I
can create a "Choose Your Own Adventure Story" as a HyperStudio
or PowerPoint presentation.
INTRODUCTION:
This lesson is designed to guide
teachers through creating a "Choose Your Own Adventure Story" in HyperStudio
or PowerPoint. In this type of story the reader gets to make choices at the
end of every section and thus the story unfolds in the way their choices lead
them. In creating these stories students make buttons to click on for each choice.
To keep the idea simple, usually one choice is the right one and the other doesn't
work out.
explain their preferences for
specific authors, genres, types of print, visuals, and media
use questioning, predicting,
summarizing, inferring, skimming or scanning, and graphic organizers to accomplish
specific purposes for reading, viewing, and listening
use text and electronic media
features, including indices, tables of contents, and keyword searches, to
locate specific information or material
identify and represent the main
ideas or events in stories, poetry, informational material, videos, and other
media
use information they have read,
heard, or viewed to develop questions and activities that will extend their
understanding
organize details and information
they have read, heard, or viewed using a variety of written and graphic forms,
including charts, webs, and maps
describe information provided
in simple and direct illustrations, maps, charts, or other graphic representations
develop personal responses to
materials and support their responses with reasons, examples, and details
use grammatically correct language
when writing and speaking
locate, gather, select, and record
information for specific purposes from various human, print, and electronic
sources
create various personal and transactional
communications, including real and invented narratives, poems or lyrics, summaries
or retellings, descriptions, letters, informal oral presentations, charts,
and posters
COMPUTER SCOPE AND
SEQUENCE:
Write a simple caption or story
to accompany a picture.
Save, name and retrieve files.
Change the line attributes (thickness,
pattern, arrows).
Change brush shape/size and spray
size.
Create a simple drawing with
the pencil/paint brush in a paint program.
Apply principles of effective
communication and good design
Use special effects in multimedia
presentations to influence a message.
Create basic animations and other
visuals.
Create multimedia documents using
a variety of electronic sources.
Create simple slide show presentations
(e.g. Hypercard, ClarisWorks).
Incorporate digital graphics
into documents (e.g. scanned images).
Understand concepts of communicating
using multimedia.
Become conversant with terminology.
Operate basic software.
Navigate a variety of multimedia
documents (e.g. Hypercard, Kidpix, HTML).
Access and use a variety of multimedia
accessories (e.g. scanner, digital camera).
LESSONS:
1. Students can
bring in some of their own "Choose Your Own Adventure" Stories or
you can get some from your school library. Here is a link to a site with information
about the books: http://www.netaxs.com/~katz/game/cyoalist.htm
2. With your class
discuss how the books work and create a page of important aspects of the books
that students can use for a guideline when creating their own. It is important
that students realize that these books do have plot development and some character
development.
3. You could create
one with your whole class on the chalkboard by using a flow chart format. This
would be a good way to model the writing of the stories before students try
on their own.
4. Hand out the
flow chart sheet (Click here to print the worksheet
out from MS Word or here to print it from
Adobe Acrobat) for students to use to begin mapping out their stories. Photocopy
this for them on large paper. This stage is extremely important and although
they will not be fully developing their stories until they are on the computers,
they will need to have the idea for each slide done and the slides numbered
before they enter the lab.
5. Students should
pre-plan their story on the flow chart. They do not need to use this exact form
and can create their own if they like. Another neat way to do the planning would
be to use Sticky Notes and a large sheet of paper. It is IMPORTANT that each
card including endings had a number on it.
6. When students
are ready you can start working on the stories in the lab. In PowerPoint or
Hyperstudio have students create all the slides first before connecting them
with buttons.
For instructions on basic PowerPoint click here. For
instructions on HyperStudio click here. Make sure that students create the
slides in the order that they are numbered on their plan. This really helps
when students begin to put the buttons on.
7. When all the
slides are created students can start adding buttons. Click for instructions
for how to add buttons in PowerPoint written in
MSWord or Adobe Acrobat
(PDF).